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1. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
CCP Fozzie wrote: As usual your feedback is welcomed. Will we be able to run jobs from inside of private hangar? Like researching BPOs, etc.
- by Sinzor Aumer - at 2013.04.09 16:01:00
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2. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
DJ P0N-3 wrote: I'm thinking from a perspective of if I want to keep any personal items or subsystems to swap (because hooray subsystem swapping!), I'd like to have them available in case of emergency. It doesn't sound like this will be the cas...
- by Sinzor Aumer - at 2013.04.03 17:30:00
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3. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Kennesaw Breach wrote: Katsuo Nuruodo wrote: And, are you saying that in order to move your POS to a different place, you'd now have to bash your own pos modules first? That would be the unfortunate side effect of the proposed personal ha...
- by Sinzor Aumer - at 2013.04.03 14:42:00
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4. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Proddy Scun wrote: I just said storage for all of GOONSWARM at a single POS seems ridiculous especially in one cheap structure. GOONSWARM-SIZED LOOT PINATA!!!
- by Sinzor Aumer - at 2013.04.03 14:25:00
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5. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Tennessee Jack wrote: I get what they are doing. ... 2) It turns into a loot Pinata, (a reason to bash a POS and destroy the corporation). If you don't want the enemy to get your cool loots.. take the damn thing down. You lose all the crap... ...
- by Sinzor Aumer - at 2013.04.03 14:14:00
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6. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
DJ P0N-3 wrote: If, if a PHA does not become inaccessible when a tower is reinforced the same way a CHA does, I might feel a little more sympathetic to the "oh noes tough cookies" argument. You have a known window of time to extract your thin...
- by Sinzor Aumer - at 2013.04.03 13:54:00
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7. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Ager Agemo wrote: YAY! if you allow to anchor POS anywhere i will be very very happy! :DD No, hell no! There MUST be a competition for a place to set your shop. Remember? "Location, location, location." (c) To be honest I'm so glad Fozzie too...
- by Sinzor Aumer - at 2013.04.03 13:38:00
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8. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Could we have some answers for those questions? Sinzor Aumer wrote: Q1: Will we be able to research and/or copy blueprints from our personal storages? Q2: Can we issue contracts from/to our personal storages? Q3: I didnt understand the reaso...
- by Sinzor Aumer - at 2013.04.03 11:19:00
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9. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Sentient Blade wrote: put people in a position of potentially losing all their stuff if they so much as take a weekend break or fall ill for a few days That's why you dont want to store all your stuff in a personal hangar. The choice between ...
- by Sinzor Aumer - at 2013.04.03 11:06:00
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10. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Katsuo Nuruodo wrote: Sinzor Aumer wrote: 2. There are risks of living at a POS, and in a WH in particular. Evacuation of a base for any reasons is one of those risks. If a corpmate doesnt want to take those risks - too bad for him. EVE i...
- by Sinzor Aumer - at 2013.04.03 07:16:00
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11. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Katsuo Nuruodo wrote: On a number of occasions, people in my corporation have left for months, then returned. To have to tell them, "oh, we decided to move to a different solar system two days ago, so all your stuff is gone", isn't exactly desi...
- by Sinzor Aumer - at 2013.04.03 06:10:00
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12. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Caitlyn Tufy wrote: Rand McKikas wrote: If it has to be put up as a corp item, (player item hangar ) then I think directors should have access to everything, if you don't trust your leadership you should find a different corp.... plus having...
- by Sinzor Aumer - at 2013.04.03 05:42:00
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13. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Alsculard VanHellsing wrote: So far the new CHA is being universally hated by the major entities in W-space. Besides what is listed above and in countless (to me) other posts in this thread on this subject, it creates more problems than it solv...
- by Sinzor Aumer - at 2013.04.03 05:35:00
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14. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Q1: Will we be able to research and/or copy blueprints from our personal storages? Q2: Can we issue contracts from/to our personal storages? Q3: I didnt understand the reasons behind CSMA changes, could anyone explain? Feature request: market...
- by Sinzor Aumer - at 2013.04.03 05:24:00
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15. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Torrema Sinclair wrote: What of those like me, who has BC lvl 5 (or almost though), but dont wanna have say Caldari BC lvl 5. Shouldnt we have a chance to choose what ships we wanna skill for and get an reimbursment for those we dont? No. If ...
- by Sinzor Aumer - at 2013.03.20 17:24:00
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16. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Chi'Nane T'Kal wrote: They're free to define it that way, even if personally i'd linearize it too. I.e. I would prefer if the skilltree were to continue into ..->(racial) capital -> (racial) supercapital with carrier/dread and MS/titan j...
- by Sinzor Aumer - at 2013.03.19 13:57:00
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17. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Chi'Nane T'Kal wrote: Sinzor Aumer wrote: But do you mean to say the skill tree is properly fixed now? And you refuse to agree that capital part of the tree is a nonsense? I wouldn't have done it like that, but I can hardly say it's nonsen...
- by Sinzor Aumer - at 2013.03.19 09:49:00
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18. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Tyberius Franklin wrote: The capital portion of the skill tree is probably unsalvageable. It's supposedly a T1 series of ships but requires a number of nested prerequisites to ensure basic functionality of the ships in their roles, which is a T...
- by Sinzor Aumer - at 2013.03.19 06:26:00
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19. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Chi'Nane T'Kal wrote: Might be another someone. They're a small company but not THAT small. Also the skill change strikes me as a thing that is harder to communicate than to actually fix . CCP Ytterbium takes part in both POS revamp and th...
- by Sinzor Aumer - at 2013.03.18 11:19:00
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20. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Chi'Nane T'Kal wrote: I suppose at some point someone was sick about the crappy thing the skill tree evolved to and decided to do something about it. It's called 'professional pride'. Might be a new concept to some. The same someone being f...
- by Sinzor Aumer - at 2013.03.18 10:14:00
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